- #Flight simulator 2002 software
- #Flight simulator 2002 Pc
- #Flight simulator 2002 professional
- #Flight simulator 2002 simulator
See all those magenta dots? Those are airports. Switching to the map view, we can drag the airplane to any spot on this rock. The RWY6 ILS to TEB is on top of the pile here, so let’s set up for that approach. Since I have lots of charts and plates for the New York area, I’ll move the plane over there. That’s the perspective I have, and the one from which I’m reviewing this software. When I knew the basics, I became curious enough to try some basic approaches in the sim. But I’m Interested enough to have waded through most of Jeppesen’s “Instrument/Commercial” text, and I have old Jepp and NOS approach plates strewn all over my computer desk. I’m just interested in the goings on up there in the clouds. I want to stress again that I’m a non-instrument-rated pilot. OK, what do you say we shoot an approach? Flight simming had given me a head start on the glorious pursuit of a pilot private certificate. Oddly enough, some of the sights and sounds were not totally foreign. Playing –er - using that sim was the first time I really felt like I was “flying.” It was also during the reign of “FS95” that I began flight training for real, in a real C152, at a real airport, with real sensations.
#Flight simulator 2002 simulator
Flight Simulator 95 was a watershed release for me. In the ensuing years, flight sims evolved and took advantage of the ever-increasing computing power that was becoming readily available. The runway was represented by a handful of black pixels and the instrument needles resembled staircases whenever they wandered from perfect right angles - victims of low-resolution “jaggies.” But as that handful of pixels representing the runway fell away and my chair took flight, I was hooked. The first time I witnessed a flight sim in action I was squinting at the tiny built-in display on an Apple Mac Classic. I was hooked on them from the first takeoff - not unlike my addiction to real flying, which happened several years later. I’ve had a rather healthy addiction to using flight simulators (“simming,” as it’s known in the flight sim community) for quite some time. I’m interested in the ability of the latest computer technology to simulate reality, but I’m most interested in how well the simulated flight experience emulates the cockpit of a real plane.
#Flight simulator 2002 professional
As a computer professional - and as licensed private pilot - I have a keen interest in flight simulators.
#Flight simulator 2002 software
I knew the software would not live up to its lofty subtitle, but I was looking forward to exploring the newest baby-step in that direction. I can’t even rent a real 172R for an hour for seventy dollars, and a four-place single-engine aircraft does not fit neatly on a software store shelf. Was the new one as real as it gets? I knew it couldn’t be true, since the whole thing fit in a box and only cost about seventy dollars. I wanted to see how close to the ideal Microsoft had come this time. December of 2001 brought a new son to the Microsoft Flight Simulator lineage, and I bought it the day it came out.
![flight simulator 2002 flight simulator 2002](https://gamefabrique.ru/storage/screenshots/pc/microsoft-flight-simulator-2002-03.png)
(Aircraft owners pay later, but pay more.)īut “as real as it gets” has been Microsoft’s tag line on the software box of their Flight Simulator product for many years. On the box it says the product is “as real as it gets.” As a licensed pilot, I know that if you want real, you go rent a real plane, launch into real air, and pay a real bill when you turn in the keys. Rob Guglielmetti takes it for a test flight in this product review.
![flight simulator 2002 flight simulator 2002](http://www.activewin.com/reviews/software/games/f/fs2002pro/images/boeing.jpg)
![flight simulator 2002 flight simulator 2002](https://gamefabrique.com/storage/screenshots/pc/microsoft-flight-simulator-2002-professional-edition-02.png)
Microsoft has upped its game with the issuance of the 2002 version of MSFS 2002 PE - and sells it for around $70. Microsoft has sold a similar product for entertainment purposes.
#Flight simulator 2002 Pc
For some years now, companies like Elite and Jeppesen have sold software that can power PC training devices on which students can actually log training time.